Buy Five Nations (Eberron Campaign: Dungeons & Dragons) by Bill Slavicsek ( ISBN: ) Book 4 of 15 in the Eberron (D&D manuals) Series . The humans of the Five Nations are ethnically diverse. It’s hard to map Eberron’s fashions to Earth’s history because it’s not Earth. . One of the common tropes of many classic D&D settings is dragonhide armor, for example. Although it is the most powerful of the Five Nations emerging from the Last War, it is also the most interested in maintaining peace; King.

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Their rod is military issue, short and to the point. Droaam Before the Last War, Droaam was a part of Breland, but it proved too difficult to protect all civilised inhabitants while fighting a war.

Going up in means from there, shoe styles vary a lot from place to place. After that the Cyrans have been in worn but well maintained work clothes, showing what they have lost. Breland has emerged from the Last War as the most powerful country culturally and economically, while its military power rivals that of Karrnath.

Could we get a quick rundown on what the humans of each of the Five Nations commonly look like, physically? Humanity came to Khorvaire in multiple waves of explorers, settlers and refugees and the Nationz Nations were built from this stew.

Your email address will not be published. Views Read Edit View history. I always saw that picture as: House Kundarak and House Sivis operate out of Zilargo. I have fashion related quirk for the goblins in my games.

The principalities consist of a number of islands. Valenar Originally a natiins of elves from the island continent of Aerenal. Dark Alliance Baldur’s Gate: Two groups of humanoids wander the wastes. The Brelish are in a more tropical climate and fall in the middle — not as in love with fashion as the Aundairians, but neither as spartan as the Thranes or Karrns.


Anyone with power controls not only a flagship, but also some land. I got the Idea from Legacy of Dhakaan where it talked about how goblins ears help express body language.

Originally a colony of elves from the island continent of Aerenal.

Five Nations | Eberron Wiki | FANDOM powered by Wikia

Shadow Marches The Shadow Marches are home to most half-orcs. It appears that Mournland is literally an open grave, where the bodies of deceased soldiers refuse to decay. There are records of people being stopped on the street and fined for wearing clothes that were considered too opulent under the sumptuary laws. By using this site, you agree to nation Terms of Use and Privacy Policy. The Gorgon’s Alliance Planescape: She makes up for this, though, by having a gleaming white prosthetic arm powered by a small bound water elemental, proudly blazoned with the Cannith coat of arms.

Interesting thoughts for sure, especially on the fashion front. It has hardly any exports, although it has a deal with House Deneith to supply mercenaries. The village has expanded to a population size of about The Kech seek the rebuilding of the ancient Dhakaani empire, and are guardians of lore and techniques of the fallen kingdom, often seeking out ancient artifacts and stories of the past. The country was founded, far from everything, to maintain the ideals of King Galifar I, and consists of a few cities and small villages spread throughout the jungle.

On the coasts of Khorvaire you can find communities that can trace their roots back to particular nations, such as the Khunan humans of Valenar.

Dungeons & Dragons 3rd Edition – Eberron – Five Nations

Learn how your comment data is processed. And haute-couture in Eberron would be as unusual and surreal as that ebwrron modern day Earth, possibly taking inspiration from ancient and foreign cultures. For all religious, Karrnathis usually bring out their religious side more in their art and architecture. From here, the Lords of Dust, ruled by malevolent Rakshasa, control fiends and demons and orchestrate far-reaching schemes across Eberron to see their race one day return to power.


House Kundarak operates a powerful beerron emporium from here. Aundair Aundair is a mostly flat country of farmlands and vineyards, with a strong culture of craftsmen, academics, and magic. Lhazaar Principalities Pirates and other nautical forces live here.

Foreign Infiltrator Posted in Background. Most of my NPCs have a tendency towards trenchcoat and similar long coats because of this change. Shoes are another thing to give eberron consideration.

Compared to Vyenne, his clothing is simple and practical. Cyrans went in for religious jewellery and personalised accessories, which you can dd& find at pawn shops all over the continent.

Specifically trollskin leather shoes. Talenta Plains Halflings, who learned to work together during the Last War, live a mostly nomadic lifestyle here. Aundair is a mostly flat country of farmlands and vineyards, with a strong culture of craftsmen, academics, and magic.

Dragonmarks: People of the Five Nations |

Unlike her neighbor, who still insists on launching sticks at his enemies. Sorry, your blog cannot share posts by email. It began on Sarlona, where environments range from desert to arctic tundra and everything in between. Or am I ascribing a sensibility to them that is only a product of my own prejudices? I like to take inspiration from real world historical clothing for Eberron fashion, but use it in an intensely anachronistic way, so it usually loses any historical significance.

The dictatorship of Karrnath has good ties with the Mror Holds.